C# Platformer

The parameters of this two-week long in-class project were to create a working platformer prototype in C#. The goal was to learn more about systems design in a rapid prototyping environment. The prototype would include working spritesheets, input for character control, jumping, and climbing. By the end of the two weeks, my design had not only completed the required parameters but had also included vertical/horizontal screen scrolling as seen in games such as The Legend of Zelda.

  • A – Left
  • D – Right
  • X – Jump
  • C – Climb